Change TechRequired flightcontrol to TechRequired start to get the AR202 part from the beginning. Replace all unlockTechs x with unlockTechs start to get all Mechjeb functionality at start. There's no difference between what OP is asking and asking for a peaceful non-violent way of finishing DOOM.Ĭrucial elements of the gameplay aren't things you can simply put on a "on-off switch". I looked online on how to enable everything from the start, but I cant figure it out. There's a line between accessibility and ruining a genre, making flying optional in KSP would turn the whole design of the game at its root, from designing and flying rockets to something else, something that's already done by other games.ĭon't play dumb, there's quite the difference between a larger font or a colorblind mode and removing guns from an FPS or driving cars from an F1 game. Originally posted by Mastah:The OP simply asked for an option to be able to turn it on or off in his/her game. You reach a larger market to sell your product/game. I'm sure the Devs considered these and would have also included an Original Game setting for KSP2. Originally posted by Mastah:Yesss, let's remove piloting and replace it with random events, basically the antithesis of what KSP1 is, I have another suggestion, let's remove rocket building, who has time for that?Įxactly.The OPTION to have ON or OFF. Would your answer have been more supportive and less hostile if the OP had asked for the game to accommodate the color blind or someone who needs larger fonts to see the text properly? MechJeb will have LIMITED functions (Like Delta V, Orbit info, Surface info) from the start and get more functions as you unlock them in the tech tree. The idea behind designing a game to be explored and shared is to accommodate people to their special needs so they can play the game. This sets all command modules & probes to have MechJeb, Kerbal Engineer, SCANSAT functions without adding those little parts to your ship. The idea behind selling something is to reach the largest audience possible to sell the mostĬopies of the game. Something from a developer is simply crazy. Why society has become so hostile towards those whom have different views or ask for If you do not like the option then shut it off or leave it on, which ever you prefer. The OP simply asked for an option to be able to turn it on or off in his/her game. Why is there always someone who thinks it is charming or witty to answer with answers Yesss, let's remove piloting and replace it with random events, basically the antithesis of what KSP1 is, I have another suggestion, let's remove rocket building, who has time for that?Īnd you know what, screw space and rockets! Let's turn KSP2 into a farming simulator! And it is realistic since most rockets have all their basic tasks fully automated and the pilot only needs to intervene when something goes wrong.Īnd perhaps have a system that creates random problems every now and then so that the player has to take over. Tried this myself, and it unlocked the case, but not the functionality.Originally posted by washu73:I think an autopilot system should be part of the basic game this time around. Change TechRequired = flightcontrol to TechRequired = start to get the AR202 part from the beginning. Replace all unlockTechs = x with unlockTechs = start to get all Mechjeb functionality at start. Go to \GameData\MechJeb2\Parts\MechJeb2_AR202\part.cfg.
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